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Planetary Attraction

Project Type

TFS Physics


Game Design, Gameplay Programmer



Planetary Attraction is a survival game where you attract your character and enemies with a magnet located on the circumference of space. Manage your position to avoid enemies and hazards while collecting coins only to make the game harder. Written in Unity with the additional challenge of only using Unity effectors for all major gameplay mechanics. Player controls are implemented using a Point effector, Force hazard use Area effectors and the circumference bouncing use Platform effectors.

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