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The Multiverse of Doorness

Project type

Brackeys Game Jam 2024.1


Gameplay Programmer, Level Designer



The Multiverse of Doorness is a 2d platformer puzzle game made during the Brackeys Game Jam 2024.1. Solve puzzles by switching between different characters, each with a unique ability, and reach the end. I designed and implemented all level systems, triggers and interactables in the game for ease of use and modularity. This included levers, pressure plates, boundaries, moving and rotating platforms, fans, and magnetic items. Designed and implemented 8 unique levels in increasing difficulty to push the design space with all systems implemented.

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